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Dominic Cheung
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• General Responsibilities include R&D, Scene Setups, Modeling, Texturing, Tracking, Lighting, and Rendering
• Senior Responsibilities include Camera Design, Team Leading, Coordination with Different Departments, and Problem Solving
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• Responsibilities include R&D, Modeling, Lighting, Texture Work and Consulting.
• Projects include character design and 3D realization for print ads and 3D asset creation for commercial work.
• www.thinktankcreative.ca |
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• Responsible for teaching several VFX based classes to a small class of 6-12 students. Topics covered include match modeling, scene setup from track information, HDRI based lighting, texturing and render pass setups.
• Mentoring for term project, which includes helping students develop ideas for shots and assisting them one-on-one with technical problems.
• www.centennialcollege.ca/thecentre/animation |
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• Graduate with a diploma in 3D Animation and Visual Effects.
• Recipient of scholarship for extended studies
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• Graduated with a Bachelor of Fine Arts in New Media
• Studied in the Image Arts Department at Ryerson University
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• Autodesk Maya
• Softimage XSI
• SideFX Houdini
• Adobe Photoshop
• Adobe After Effects
• Foundry Nuke
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• Eyeon Digital Fusion
• PF Track
• Syntheyes
• Adobe Premiere
• Adobe Dreamweaver
• Adobe Flash
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Include traveling, city walking, jogging and camping. |
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Underworld 3 : Rise of the Lycans (2009)
3D Generalist
Watchmen (2009)
3D Generalist
Traitor (2008)
3D Generalist
Mr. Magorium's Wonder Emporium (2007)
3D Generalist
The Game Plan (2007)
3D Generalist
The Hunting Party (2007)
3D Generalist
Number 23 (2007)
3D Generalist
Stranger Than Fiction (2006)
3D Generalist
Babel (2006)
3D Generalist
The Sentinel (2006)
Texture Artist (Uncredited)
Silent Hill (2006)
Texture Artist (Uncredited)
First Place in the Modeling & Texturing Category for EA Reveal 2006.
Resume & References available upon request.
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